<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
  <title>Halation devlog</title>
  <link>https://halationgame.com/devlog</link>
  <atom:link href="https://halationgame.com/devlog/feed.xml" rel="self" type="application/rss+xml"/>
  <description>Notes from making Halation, a game by Mase Labs.</description>
  <language>en</language>
  <item>
    <title>World 1: Hearthlight Harbour</title>
    <link>https://halationgame.com/devlog/hearthlight-harbour</link>
    <guid>https://halationgame.com/devlog/hearthlight-harbour</guid>
    <pubDate>Fri, 09 Oct 2026 00:00:00 +0000</pubDate>
    <description>The first region of World 1 is finished. The thinking behind it: a world that never stopped, light that leads the way, and moments that make it a place.</description>
  </item>
  <item>
    <title>How Halation started</title>
    <link>https://halationgame.com/devlog/how-it-started</link>
    <guid>https://halationgame.com/devlog/how-it-started</guid>
    <pubDate>Tue, 06 Oct 2026 00:00:00 +0000</pubDate>
    <description>What Halation is, the single image it grew out of, and how the opening bunker teaches you everything without a tutorial.</description>
  </item>
</channel>
</rss>
